City Defences

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Niila
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Joined: Thu May 07, 2009 7:20 pm

City Defences

Post by Niila » Mon Jan 04, 2010 9:22 am

Will be going through an overhaul. For the longest time, cities have been unprotected. This will change. Cities will become more dangerous to those who try to assault them, or think they can freely murder people inside them. Guard clan members, rejoice! Your city will be soon a lot easier to defend.

To those of you who enjoy raiding cities; Don't worry, these changes will not make it impossible to assault a city, simply a lot more unpredictable. There will be no scripts that would do things that players cannot do, so you don't need to worry about being caught in a script that prevents fleeing or similiar. Unless you happen to be running out of moves, in any case.

If you (as in anyone can make suggestions) have any ideas how to improve city defences as well, you can send me a PM here, on the forum. All suggestions will be looked over. Thank you.

Yours truly,
Niila

P.S. This applies to the Blight Fortress as well.

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